Xcode 60GB: safe Xcode storage checklist
A practical first-pass checklist for Xcode quietly using 60GB. The goal is to recover space without deleting the folder that proves expensive to rebuild.
Find the biggest storage culprit first.
Run the Chrome or Edge web scan, delete one approved low-risk item free, then use the $29 Deep Cleanup only if meaningful space remains.
Separate Xcode storage by risk bucket
Xcode storage is not one thing. DerivedData, Archives, simulator devices, simulator runtimes, DeviceSupport, and package caches have different recovery costs.
First browser scan checks
Start with the Chrome/Edge web scan, then remove regenerable build data before touching archives or runtimes tied to active projects.
- DerivedData and build cache size
- CoreSimulator devices and runtimes
- Archives, DeviceSupport, and project-related folders
Usually safer cleanup candidates
- DerivedData after Xcode is closed
- Old unavailable simulator devices
- Regenerable package and build caches
Review before deleting
- Archives used for release symbolication
- Simulator runtimes required by current projects
- DeviceSupport folders for devices still being tested
Get the remaining cleanup checked
Run the free cleanup first. If space is still blocked or risky, the $29 Deep Cleanup gives the exact safe/review/do-not-touch cleanup order and risk notes.
Still full after the free cleanup?
Send your email once. We reply with the $29 payment link, one clarification, or a no-pay answer if the free cleanup is enough.